8/8 in
·······
Expert handicap
Quick scan for the card. Full on a race when you want the table. Sheets persist. Pass is valid. Not a ticket.
8/8 races read · card is in
Practice batch
Price overlays
7
no favorite
Ready
10
PP flags
BET rated
4
≥3% edge
Batch stake
$14
$2 per race
Top edge
+6.2%
R4 TUENDA
Overlay picks to batch
R1
T · 1760y · Alw 22000b
Play#1 VALIANT ENYA · win · minimum 5-2 (ML is 3; at shorter than 5-2 pass)
ShapeWall of speed (#6 #7 #3) sets honest-to-meltdown pace; inside rail bias punishes post 8 chalk; closers and stalkers with inside draws are live
PLAY lookbatchBET2 readysheet in+4.2% edge
R2
T · 1540y · OClm 7500
Play#6 TODO FINO · min 4-1 · win · has a B-scenario path pressing #3, highest zSpeed/zPace after chalk, class drop from OC12500, 70→83 fig spike; if board collapses below 4-1, PASS
ShapeLone speed #3, moderate pressure from #6 and #4; inside-rail/speed bias favors the front; closers need a meltdown that may not come
PLAY lookbatchBET1 readysheet in+3.7% edge
R3
D · 1210y · Clm 7500
PlayPASS — #9 MACIS WORLD is the LEAN but is not a model overlay (edge 0.008, overlay=false); #3 WATERWORKS is the only overlay but is EP style going into a five-horse speed duel from post 3, C-path risk high, and the "led last / set pace; weakened" pattern last out raises bounce concern; no non-chalk horse clears the price + path + ready threshold together
ShapeWall of pressers sets up a pace meltdown; stalkers and the lone closer inherit if fractions honest or collapse
batchWATCH3 readysheet in+2.9% edge
R4
D · 1760y · OClm 12500
Play#1 TUENDA · win · minimum 3-1 (pass if board drops below 3-1)
ShapeWall of pressers (#7 #5 #6 #2) sets up a pace meltdown; stalker/closer path live in A and B
PLAY lookbatchBET1 readysheet in+6.2% edge
R5
D · 1210y · OClm 30000n4l
Play#1 ZEALOUS STORM · win · min 3-1 (ML is exactly 3-1; pass if board opens shorter)
ShapeWall of five early/pressers guarantees a duel; pace meltdown lifts the rail and stalkers; speed bias but posts 8+ win 0%
PLAY lookbatchWATCH2 readysheet in+2.1% edge
R6
D · 1760y · Clm 4000n2x
PlayPASS
ShapeTwo-speed duel (#8 vs #3) on a speed/inside-rail bias; stalkers #7 and #5 have the best post-duel paths
PASSsheet in
R7
D · 1760y · Clm 10000
Play#7 BOLDNESS · win · minimum 6-1 (at less, pass — model shows no overlay and path requires Scenario B)
ShapeLone speed (#8 MAGIC MOVER) with moderate pressure risk; speed/inside bias favors E-EP; closers need a duel that isn't guaranteed
PLAY lookbatchBET1 readysheet in+3.2% edge
R8
D · 1210y · Clm 4000n1x
PlayPASS — #11 is the only overlay and the inside-rail bias directly punishes post 11; no non-chalk horse with a clean path and an acceptable edge clears the bar
ShapeTwo-speed duel (#11 E vs #9 EP) + heavy closer mass; speed/inside bias favors stalkers from low posts; pressure high
batchWATCHsheet in+2.7% edge